V_maxRate\0\sv_minRate\0\dmflags\0\fraglimit\25\timelimit\0\sv_maxclients\8\g_ma InitGame: \sv_hostname\pwnage0.8.5\sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\s Qagame loaded in 3000544 bytes on the hunk VM file qagame compiled to 1745067 bytes of code otherwise it will be set to 1 and your server will not be broadcasted to the master server. If you hold your server up and give your external IP address to us, we could make a try.Īnother thing: using oa_ded.exe instead of openarena.exe, "dedicated" value is "read only" (I don't know why they did so): you cannot set it from the OA's console, but you must set it from the OS' command line when you launch the program ("oa_ded.exe" set dedicated 2). I don't know why your server isn't published on master server, maybe it is a firewall problem: before searching it on master server, probably you should check if someone else can connect to it directly, using \connect command (or "specify" option in menu). If you are on the same machine as the server, you can connect to it even using \connect 127.0.0.1, but only from your machine you can point to that address (127.0.0.1 is called "loopback address" and means "local (same) machine"). PS: I fixed the hyperlink in my previous post, it was wrong. it should help you to set various options you may want (for example, preparing a map list that automatically changes map, setting timelimit and fraglimit, etc.) It should work also without a config file.
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